I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
正如当地一名干部所言,就像珍珠项链,“珠”是经营主体,颗粒饱满、绽放光彩,看不见的“线”则是营商环境,串珠成链、形成合力。对企业“无事不扰、有求必应”,为企业发展壮大减轻负担、持续赋能,有助于催生大企业顶天立地、中小企业铺天盖地、创新企业竞相生长的“热带雨林”生态。
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