Towerborne was originally envisioned as an always-online MMO-lite action RPG brawler. Players would group together with their friends in a shared social space known as The Belfry. From there, players would venture out to the hexagonal world map and enter into 2.5D side-scrolling brawler combat missions. Loot, quests, and an ever-expanding world map provide a compelling "just one more" gameplay loop. The live-service structure meant the game would be ever-changing and expanding with new content and features continuously releasing over time.
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价格的合理性也是一大质疑点。抖音电商数据显示,2024年以来,AI玩具行业的毛利率约70-80%,个别甚至超过90%。根据头部AI玩具供货商向媒体透露,核心机芯的成本可以被压至50元以下,加上显示屏成本在80元左右,而定价则在成百上千元不等。